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 TF2 Binds and Scripts

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Audi0



Posts: 19
Join date: 2008-08-01

PostSubject: TF2 Binds and Scripts   Sat Aug 09, 2008 6:38 pm

Post your TF2 binds you use in game, can be helpful to a lot of people.

I just use the duck jump script while I play soldier/demo .

Code:
 //duckjump
alias  duckjump " jump ;  duck"
alias -duckjump "-jump ; -duck"
bind space " duckjump"


How to get these working?
Open notepad and paste the above script.
Save it as abcd.cfg in X:\Program Files\steam\steamapps\yoursteamid\team fortress 2\tf
When you Launch TF2 just use this command "exec abcd" and your good to go.


Last edited by Audi0 on Sun Aug 10, 2008 3:42 am; edited 1 time in total
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Maverick



Posts: 6
Join date: 2008-08-08

PostSubject: Re: TF2 Binds and Scripts   Sun Aug 10, 2008 3:27 am

Thanks for sharing Audio. Can someone share more binds? Especially for rocket jumping as Solly and all?
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Audi0



Posts: 19
Join date: 2008-08-01

PostSubject: Re: TF2 Binds and Scripts   Sun Aug 10, 2008 3:36 am

I haven't tried this so this maybe wrong bounce

Code:
//Rocket Jump
alias +rocketjump "+jump;+duck;wait;+attack"
alias -rocketjump "-jump;-attack;wait;wait;wait;-duck"
bind mouse2 "+rocketjump"


if this works just look towards the ground and press mouse2.
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Cheese



Posts: 18
Join date: 2008-07-18

PostSubject: Re: TF2 Binds and Scripts   Mon Aug 11, 2008 9:14 am

Using rocketjumping scripts or crouch jump scripts while rocketjumping gives u lesser control over them,those of u that want more control do the shooting,crouching manually
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Audi0



Posts: 19
Join date: 2008-08-01

PostSubject: Re: TF2 Binds and Scripts   Mon Aug 11, 2008 5:11 pm

Cheese wrote:
Using rocketjumping scripts or crouch jump scripts while rocketjumping gives u lesser control over them,those of u that want more control do the shooting,crouching manually


Absolutely ... I have to use crouch jump script as I cannot press Ctrl with my lil finger Embarassed tried binding it to many keys, but it didn't work for me.
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pheonix



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Join date: 2008-08-03
Age: 25

PostSubject: Re: TF2 Binds and Scripts   Mon Aug 18, 2008 4:19 pm

I have tried using scripts .. However I don't recommend using them.
the manual setting for soldier is the best to master this particular class.

and the rocket jumps script sucks ... real bad..
no control cheese is right
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Garav



Posts: 2
Join date: 2008-07-31

PostSubject: Re: TF2 Binds and Scripts   Mon Sep 01, 2008 3:16 pm

Scripts for easy switching between default and unlockable weapons without going into that annoying Loadout menu.

1,2 and 3 on numpad are for default weapons whereas 4, 5 and 6 are for unlocks.

Copy and paste the text in quotes into the cfg files in your TF2 config directory (X:\Steam\steamapps\username\teamfortress2\tf\cfg\)

Medic
Paste into medic.cfg
Quote:
echo **Execing Medic Config**
bind "KP_END" "developer 1; equip 5 0 0; echo Needlegun; wait 300; developer 0" //Equip Needlegun
bind "KP_LEFTARROW" "developer 1; equip 5 0 1; echo Blutsauger; wait 300; developer 0" //Equip Blutsauger
bind "KP_DOWNARROW" "developer 1; equip 5 1 0; echo Medigun; wait 300; developer 0" //Equip Medigun
bind "KP_5" "developer 1; equip 5 1 2; echo Kritzkrieg; wait 300; developer 0" //Equip Kritzkrieg
bind "KP_PGDN" "developer 1; equip 5 2 0; echo Bonesaw; wait 300; developer 0" //Equip Bonesaw
bind "KP_RIGHTARROW" "developer 1; equip 5 2 3; echo Ubersaw; wait 300; developer 0" //Equip Ubersaw


Pyro
Paste into pyro.cfg
Quote:
echo **Execing Pyro Config**
bind "KP_END" "developer 1; equip 7 0 0; echo Flame Thrower; wait 300; developer 0" //Equip Flame Thrower
bind "KP_LEFTARROW" "developer 1; equip 7 0 5; echo BackBurner; wait 300; developer 0" //Equip BackBurner
bind "KP_DOWNARROW" "developer 1; equip 7 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun
bind "KP_5" "developer 1; equip 7 1 4; echo Flare Gun; wait 300; developer 0" //Equip Flare Gun
bind "KP_PGDN" "developer 1; equip 7 2 0; echo Fire Axe; wait 300; developer 0" //Equip Fire Axe
bind "KP_RIGHTARROW" "developer 1; equip 7 2 6; echo Axtinguisher; wait 300; developer 0" //Equip Axtinguisher


Heavy
Paste into heavyweapons.cfg
Quote:
echo **Execing Heavy Config**
bind "KP_END" "developer 1; equip 6 0 0; echo Sasha; wait 300; developer 0" //Equip Sasha
bind "KP_LEFTARROW" "developer 1; equip 6 0 8; echo Natascha; wait 300; developer 0" //Equip Natascha
bind "KP_DOWNARROW" "developer 1; equip 6 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun
bind "KP_5" "developer 1; equip 6 1 7; echo Sandvich; wait 300; developer 0" //Equip Sandvich
bind "KP_PGDN" "developer 1; equip 6 2 0; echo Fists; wait 300; developer 0" //Equip Standard glowes
bind "KP_RIGHTARROW" "developer 1; equip 6 2 9; echo K.G.B; wait 300; developer 0" //Equip K.G.B.



Or you can just extract the files from this link into your cfg folder Wink
UnlockablesScripts.rar
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Audi0



Posts: 19
Join date: 2008-08-01

PostSubject: Re: TF2 Binds and Scripts   Mon Sep 01, 2008 8:54 pm

Garav wrote:
Scripts for easy switching between default and unlockable weapons without going into that annoying Loadout menu.

1,2 and 3 on numpad are for default weapons whereas 4, 5 and 6 are for unlocks.

Copy and paste the text in quotes into the cfg files in your TF2 config directory (X:\Steam\steamapps\username\teamfortress2\tf\cfg\)

Medic
Paste into medic.cfg
Quote:
echo **Execing Medic Config**
bind "KP_END" "developer 1; equip 5 0 0; echo Needlegun; wait 300; developer 0" //Equip Needlegun
bind "KP_LEFTARROW" "developer 1; equip 5 0 1; echo Blutsauger; wait 300; developer 0" //Equip Blutsauger
bind "KP_DOWNARROW" "developer 1; equip 5 1 0; echo Medigun; wait 300; developer 0" //Equip Medigun
bind "KP_5" "developer 1; equip 5 1 2; echo Kritzkrieg; wait 300; developer 0" //Equip Kritzkrieg
bind "KP_PGDN" "developer 1; equip 5 2 0; echo Bonesaw; wait 300; developer 0" //Equip Bonesaw
bind "KP_RIGHTARROW" "developer 1; equip 5 2 3; echo Ubersaw; wait 300; developer 0" //Equip Ubersaw


Pyro
Paste into pyro.cfg
Quote:
echo **Execing Pyro Config**
bind "KP_END" "developer 1; equip 7 0 0; echo Flame Thrower; wait 300; developer 0" //Equip Flame Thrower
bind "KP_LEFTARROW" "developer 1; equip 7 0 5; echo BackBurner; wait 300; developer 0" //Equip BackBurner
bind "KP_DOWNARROW" "developer 1; equip 7 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun
bind "KP_5" "developer 1; equip 7 1 4; echo Flare Gun; wait 300; developer 0" //Equip Flare Gun
bind "KP_PGDN" "developer 1; equip 7 2 0; echo Fire Axe; wait 300; developer 0" //Equip Fire Axe
bind "KP_RIGHTARROW" "developer 1; equip 7 2 6; echo Axtinguisher; wait 300; developer 0" //Equip Axtinguisher


Heavy
Paste into heavyweapons.cfg
Quote:
echo **Execing Heavy Config**
bind "KP_END" "developer 1; equip 6 0 0; echo Sasha; wait 300; developer 0" //Equip Sasha
bind "KP_LEFTARROW" "developer 1; equip 6 0 8; echo Natascha; wait 300; developer 0" //Equip Natascha
bind "KP_DOWNARROW" "developer 1; equip 6 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun
bind "KP_5" "developer 1; equip 6 1 7; echo Sandvich; wait 300; developer 0" //Equip Sandvich
bind "KP_PGDN" "developer 1; equip 6 2 0; echo Fists; wait 300; developer 0" //Equip Standard glowes
bind "KP_RIGHTARROW" "developer 1; equip 6 2 9; echo K.G.B; wait 300; developer 0" //Equip K.G.B.



Or you can just extract the files from this link into your cfg folder Wink
UnlockablesScripts.rar


dats pretty useful
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mista47



Posts: 5
Join date: 2008-09-02
Location: New Delhi

PostSubject: Re: TF2 Binds and Scripts   Tue Sep 02, 2008 1:01 pm

^^ yea, quite useful thnx garav
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F |2 3 @ |<



Posts: 10
Join date: 2008-09-03
Location: Mumbai

PostSubject: Re: TF2 Binds and Scripts   Wed Sep 03, 2008 7:14 am

Garav wrote:
Scripts for easy switching between default and unlockable weapons without going into that annoying Loadout menu.

1,2 and 3 on numpad are for default weapons whereas 4, 5 and 6 are for unlocks.

Copy and paste the text in quotes into the cfg files in your TF2 config directory (X:\Steam\steamapps\username\teamfortress2\tf\cfg\)

Medic
Paste into medic.cfg
Quote:
echo **Execing Medic Config**
bind "KP_END" "developer 1; equip 5 0 0; echo Needlegun; wait 300; developer 0" //Equip Needlegun
bind "KP_LEFTARROW" "developer 1; equip 5 0 1; echo Blutsauger; wait 300; developer 0" //Equip Blutsauger
bind "KP_DOWNARROW" "developer 1; equip 5 1 0; echo Medigun; wait 300; developer 0" //Equip Medigun
bind "KP_5" "developer 1; equip 5 1 2; echo Kritzkrieg; wait 300; developer 0" //Equip Kritzkrieg
bind "KP_PGDN" "developer 1; equip 5 2 0; echo Bonesaw; wait 300; developer 0" //Equip Bonesaw
bind "KP_RIGHTARROW" "developer 1; equip 5 2 3; echo Ubersaw; wait 300; developer 0" //Equip Ubersaw


Pyro
Paste into pyro.cfg
Quote:
echo **Execing Pyro Config**
bind "KP_END" "developer 1; equip 7 0 0; echo Flame Thrower; wait 300; developer 0" //Equip Flame Thrower
bind "KP_LEFTARROW" "developer 1; equip 7 0 5; echo BackBurner; wait 300; developer 0" //Equip BackBurner
bind "KP_DOWNARROW" "developer 1; equip 7 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun
bind "KP_5" "developer 1; equip 7 1 4; echo Flare Gun; wait 300; developer 0" //Equip Flare Gun
bind "KP_PGDN" "developer 1; equip 7 2 0; echo Fire Axe; wait 300; developer 0" //Equip Fire Axe
bind "KP_RIGHTARROW" "developer 1; equip 7 2 6; echo Axtinguisher; wait 300; developer 0" //Equip Axtinguisher


Heavy
Paste into heavyweapons.cfg
Quote:
echo **Execing Heavy Config**
bind "KP_END" "developer 1; equip 6 0 0; echo Sasha; wait 300; developer 0" //Equip Sasha
bind "KP_LEFTARROW" "developer 1; equip 6 0 8; echo Natascha; wait 300; developer 0" //Equip Natascha
bind "KP_DOWNARROW" "developer 1; equip 6 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun
bind "KP_5" "developer 1; equip 6 1 7; echo Sandvich; wait 300; developer 0" //Equip Sandvich
bind "KP_PGDN" "developer 1; equip 6 2 0; echo Fists; wait 300; developer 0" //Equip Standard glowes
bind "KP_RIGHTARROW" "developer 1; equip 6 2 9; echo K.G.B; wait 300; developer 0" //Equip K.G.B.



Or you can just extract the files from this link into your cfg folder Wink
UnlockablesScripts.rar


very useful
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