| TF2 Binds and Scripts | |
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Audi0
Posts : 19 Join date : 2008-08-01
| Subject: TF2 Binds and Scripts Sat Aug 09, 2008 8:08 pm | |
| Post your TF2 binds you use in game, can be helpful to a lot of people. I just use the duck jump script while I play soldier/demo . - Code:
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//duckjump alias duckjump " jump ; duck" alias -duckjump "-jump ; -duck" bind space " duckjump" How to get these working? Open notepad and paste the above script. Save it as abcd.cfg in X:\Program Files\steam\steamapps\yoursteamid\team fortress 2\tf When you Launch TF2 just use this command "exec abcd" and your good to go.
Last edited by Audi0 on Sun Aug 10, 2008 5:12 am; edited 1 time in total | |
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Maverick
Posts : 6 Join date : 2008-08-08
| Subject: Re: TF2 Binds and Scripts Sun Aug 10, 2008 4:57 am | |
| Thanks for sharing Audio. Can someone share more binds? Especially for rocket jumping as Solly and all? | |
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Audi0
Posts : 19 Join date : 2008-08-01
| Subject: Re: TF2 Binds and Scripts Sun Aug 10, 2008 5:06 am | |
| I haven't tried this so this maybe wrong - Code:
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//Rocket Jump alias +rocketjump "+jump;+duck;wait;+attack" alias -rocketjump "-jump;-attack;wait;wait;wait;-duck" bind mouse2 "+rocketjump" if this works just look towards the ground and press mouse2. | |
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Cheese
Posts : 18 Join date : 2008-07-18
| Subject: Re: TF2 Binds and Scripts Mon Aug 11, 2008 10:44 am | |
| Using rocketjumping scripts or crouch jump scripts while rocketjumping gives u lesser control over them,those of u that want more control do the shooting,crouching manually | |
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Audi0
Posts : 19 Join date : 2008-08-01
| Subject: Re: TF2 Binds and Scripts Mon Aug 11, 2008 6:41 pm | |
| - Cheese wrote:
- Using rocketjumping scripts or crouch jump scripts while rocketjumping gives u lesser control over them,those of u that want more control do the shooting,crouching manually
Absolutely ... I have to use crouch jump script as I cannot press Ctrl with my lil finger tried binding it to many keys, but it didn't work for me. | |
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pheonix
Posts : 23 Join date : 2008-08-03 Age : 40
| Subject: Re: TF2 Binds and Scripts Mon Aug 18, 2008 5:49 pm | |
| I have tried using scripts .. However I don't recommend using them. the manual setting for soldier is the best to master this particular class.
and the rocket jumps script sucks ... real bad.. no control cheese is right | |
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Garav
Posts : 2 Join date : 2008-07-31
| Subject: Re: TF2 Binds and Scripts Mon Sep 01, 2008 4:46 pm | |
| Scripts for easy switching between default and unlockable weapons without going into that annoying Loadout menu. 1,2 and 3 on numpad are for default weapons whereas 4, 5 and 6 are for unlocks. Copy and paste the text in quotes into the cfg files in your TF2 config directory (X:\Steam\steamapps\username\teamfortress2\tf\cfg\) MedicPaste into medic.cfg - Quote :
- echo **Execing Medic Config**
bind "KP_END" "developer 1; equip 5 0 0; echo Needlegun; wait 300; developer 0" //Equip Needlegun bind "KP_LEFTARROW" "developer 1; equip 5 0 1; echo Blutsauger; wait 300; developer 0" //Equip Blutsauger bind "KP_DOWNARROW" "developer 1; equip 5 1 0; echo Medigun; wait 300; developer 0" //Equip Medigun bind "KP_5" "developer 1; equip 5 1 2; echo Kritzkrieg; wait 300; developer 0" //Equip Kritzkrieg bind "KP_PGDN" "developer 1; equip 5 2 0; echo Bonesaw; wait 300; developer 0" //Equip Bonesaw bind "KP_RIGHTARROW" "developer 1; equip 5 2 3; echo Ubersaw; wait 300; developer 0" //Equip Ubersaw PyroPaste into pyro.cfg - Quote :
- echo **Execing Pyro Config**
bind "KP_END" "developer 1; equip 7 0 0; echo Flame Thrower; wait 300; developer 0" //Equip Flame Thrower bind "KP_LEFTARROW" "developer 1; equip 7 0 5; echo BackBurner; wait 300; developer 0" //Equip BackBurner bind "KP_DOWNARROW" "developer 1; equip 7 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun bind "KP_5" "developer 1; equip 7 1 4; echo Flare Gun; wait 300; developer 0" //Equip Flare Gun bind "KP_PGDN" "developer 1; equip 7 2 0; echo Fire Axe; wait 300; developer 0" //Equip Fire Axe bind "KP_RIGHTARROW" "developer 1; equip 7 2 6; echo Axtinguisher; wait 300; developer 0" //Equip Axtinguisher HeavyPaste into heavyweapons.cfg - Quote :
- echo **Execing Heavy Config**
bind "KP_END" "developer 1; equip 6 0 0; echo Sasha; wait 300; developer 0" //Equip Sasha bind "KP_LEFTARROW" "developer 1; equip 6 0 8; echo Natascha; wait 300; developer 0" //Equip Natascha bind "KP_DOWNARROW" "developer 1; equip 6 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun bind "KP_5" "developer 1; equip 6 1 7; echo Sandvich; wait 300; developer 0" //Equip Sandvich bind "KP_PGDN" "developer 1; equip 6 2 0; echo Fists; wait 300; developer 0" //Equip Standard glowes bind "KP_RIGHTARROW" "developer 1; equip 6 2 9; echo K.G.B; wait 300; developer 0" //Equip K.G.B. Or you can just extract the files from this link into your cfg folder UnlockablesScripts.rar | |
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Audi0
Posts : 19 Join date : 2008-08-01
| Subject: Re: TF2 Binds and Scripts Mon Sep 01, 2008 10:24 pm | |
| - Garav wrote:
- Scripts for easy switching between default and unlockable weapons without going into that annoying Loadout menu.
1,2 and 3 on numpad are for default weapons whereas 4, 5 and 6 are for unlocks.
Copy and paste the text in quotes into the cfg files in your TF2 config directory (X:\Steam\steamapps\username\teamfortress2\tf\cfg\)
Medic Paste into medic.cfg - Quote :
- echo **Execing Medic Config**
bind "KP_END" "developer 1; equip 5 0 0; echo Needlegun; wait 300; developer 0" //Equip Needlegun bind "KP_LEFTARROW" "developer 1; equip 5 0 1; echo Blutsauger; wait 300; developer 0" //Equip Blutsauger bind "KP_DOWNARROW" "developer 1; equip 5 1 0; echo Medigun; wait 300; developer 0" //Equip Medigun bind "KP_5" "developer 1; equip 5 1 2; echo Kritzkrieg; wait 300; developer 0" //Equip Kritzkrieg bind "KP_PGDN" "developer 1; equip 5 2 0; echo Bonesaw; wait 300; developer 0" //Equip Bonesaw bind "KP_RIGHTARROW" "developer 1; equip 5 2 3; echo Ubersaw; wait 300; developer 0" //Equip Ubersaw Pyro Paste into pyro.cfg - Quote :
- echo **Execing Pyro Config**
bind "KP_END" "developer 1; equip 7 0 0; echo Flame Thrower; wait 300; developer 0" //Equip Flame Thrower bind "KP_LEFTARROW" "developer 1; equip 7 0 5; echo BackBurner; wait 300; developer 0" //Equip BackBurner bind "KP_DOWNARROW" "developer 1; equip 7 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun bind "KP_5" "developer 1; equip 7 1 4; echo Flare Gun; wait 300; developer 0" //Equip Flare Gun bind "KP_PGDN" "developer 1; equip 7 2 0; echo Fire Axe; wait 300; developer 0" //Equip Fire Axe bind "KP_RIGHTARROW" "developer 1; equip 7 2 6; echo Axtinguisher; wait 300; developer 0" //Equip Axtinguisher Heavy Paste into heavyweapons.cfg - Quote :
- echo **Execing Heavy Config**
bind "KP_END" "developer 1; equip 6 0 0; echo Sasha; wait 300; developer 0" //Equip Sasha bind "KP_LEFTARROW" "developer 1; equip 6 0 8; echo Natascha; wait 300; developer 0" //Equip Natascha bind "KP_DOWNARROW" "developer 1; equip 6 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun bind "KP_5" "developer 1; equip 6 1 7; echo Sandvich; wait 300; developer 0" //Equip Sandvich bind "KP_PGDN" "developer 1; equip 6 2 0; echo Fists; wait 300; developer 0" //Equip Standard glowes bind "KP_RIGHTARROW" "developer 1; equip 6 2 9; echo K.G.B; wait 300; developer 0" //Equip K.G.B.
Or you can just extract the files from this link into your cfg folder UnlockablesScripts.rar dats pretty useful | |
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mista47
Posts : 5 Join date : 2008-09-02 Location : New Delhi
| Subject: Re: TF2 Binds and Scripts Tue Sep 02, 2008 2:31 pm | |
| ^^ yea, quite useful thnx garav | |
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F |2 3 @ |<
Posts : 10 Join date : 2008-09-03 Location : Mumbai
| Subject: Re: TF2 Binds and Scripts Wed Sep 03, 2008 8:44 am | |
| - Garav wrote:
- Scripts for easy switching between default and unlockable weapons without going into that annoying Loadout menu.
1,2 and 3 on numpad are for default weapons whereas 4, 5 and 6 are for unlocks.
Copy and paste the text in quotes into the cfg files in your TF2 config directory (X:\Steam\steamapps\username\teamfortress2\tf\cfg\)
Medic Paste into medic.cfg - Quote :
- echo **Execing Medic Config**
bind "KP_END" "developer 1; equip 5 0 0; echo Needlegun; wait 300; developer 0" //Equip Needlegun bind "KP_LEFTARROW" "developer 1; equip 5 0 1; echo Blutsauger; wait 300; developer 0" //Equip Blutsauger bind "KP_DOWNARROW" "developer 1; equip 5 1 0; echo Medigun; wait 300; developer 0" //Equip Medigun bind "KP_5" "developer 1; equip 5 1 2; echo Kritzkrieg; wait 300; developer 0" //Equip Kritzkrieg bind "KP_PGDN" "developer 1; equip 5 2 0; echo Bonesaw; wait 300; developer 0" //Equip Bonesaw bind "KP_RIGHTARROW" "developer 1; equip 5 2 3; echo Ubersaw; wait 300; developer 0" //Equip Ubersaw Pyro Paste into pyro.cfg - Quote :
- echo **Execing Pyro Config**
bind "KP_END" "developer 1; equip 7 0 0; echo Flame Thrower; wait 300; developer 0" //Equip Flame Thrower bind "KP_LEFTARROW" "developer 1; equip 7 0 5; echo BackBurner; wait 300; developer 0" //Equip BackBurner bind "KP_DOWNARROW" "developer 1; equip 7 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun bind "KP_5" "developer 1; equip 7 1 4; echo Flare Gun; wait 300; developer 0" //Equip Flare Gun bind "KP_PGDN" "developer 1; equip 7 2 0; echo Fire Axe; wait 300; developer 0" //Equip Fire Axe bind "KP_RIGHTARROW" "developer 1; equip 7 2 6; echo Axtinguisher; wait 300; developer 0" //Equip Axtinguisher Heavy Paste into heavyweapons.cfg - Quote :
- echo **Execing Heavy Config**
bind "KP_END" "developer 1; equip 6 0 0; echo Sasha; wait 300; developer 0" //Equip Sasha bind "KP_LEFTARROW" "developer 1; equip 6 0 8; echo Natascha; wait 300; developer 0" //Equip Natascha bind "KP_DOWNARROW" "developer 1; equip 6 1 0; echo Shotgun; wait 300; developer 0" //Equip Shotgun bind "KP_5" "developer 1; equip 6 1 7; echo Sandvich; wait 300; developer 0" //Equip Sandvich bind "KP_PGDN" "developer 1; equip 6 2 0; echo Fists; wait 300; developer 0" //Equip Standard glowes bind "KP_RIGHTARROW" "developer 1; equip 6 2 9; echo K.G.B; wait 300; developer 0" //Equip K.G.B.
Or you can just extract the files from this link into your cfg folder UnlockablesScripts.rar very useful | |
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